My Definitive FighterWizard Multiclass Build - Analysis and Discussion
Introduction
Fighting Magic
My definitive FighterWizard multiclass build takes on the best aspects of both classes. Similar to the Artificer, the Fighter offers heavy armor and shields, while the Wizard provides access to a wide range of spells.
This build is designed to be versatile and effective in a variety of situations. It can deal out melee damage, cast spells, and even use its spell slots to power up its physical attacks.
Build Details
Stats
The FighterWizard is a MAD (multiple ability dependent) class, meaning you need to invest in multiple ability scores to make it work. The most important stats are Strength, Dexterity, Intelligence, and Constitution.
Strength is used for melee damage and to determine your carrying capacity. Dexterity is used for AC and initiative, and it also affects your Reflex saves.
Intelligence is used for spellcasting, and it also determines the number of spell slots you have. Constitution is used for hit points and Concentration checks, and it also affects your Fortitude saves.
Classes
The FighterWizard multiclass is a combination of any Fighter subclass and any Wizard subclass. I recommend starting with a few levels of Fighter to get proficiency in heavy armor and shields, as well as access to the Fighting Style and Second Wind features.
After that, you can start taking levels in Wizard. I recommend specializing in a particular school of magic, such as Abjuration, Conjuration, or Evocation.
Equipment
The FighterWizard is a versatile class, and it can use a variety of weapons and armor. I recommend using heavy armor and a shield for maximum protection, and a versatile weapon such as a longsword or battleaxe.
You will also want to invest in a spellbook, which will allow you to store and cast your spells.
Conclusion
The FighterWizard multiclass is a powerful and versatile build that can be used to great effect in a variety of situations. It is a great choice for players who want to be able to both deal damage and cast spells.
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